TY - BOOK AU - Bosman, F.G. (Frank) TI - The Sacred & the Digital. Critical Depictions of Religions in Video Games KW - imaginary worlds||play||Isaac||criticism of religion||games and religion studies||American history||football videogames||cults||new religious movements||subcreation||ritual practices||Ethos||digital games||stereotypes||child abuse||game-immanent||religious studies||Assassin’s Creed||game mechanics||Dishonored||secular||science||religious violence||moral decision making||fundamentalism||video games||occulture||critique of religion||game||religion in games||Bible||religion studies||Western esotericism||transmedial worlds||science fiction||studies||sacred||paranormal||Mythos||karma||Fallout 3||video game||religion criticism||theology||religion||contemplation||game studies||post-apocalypse||transmedia storytelling||content analysis||transmediality||game worlds||society for psychical research||Catholicism||Horizon: Zero Dawn||storyworlds||Evangelicalism||world-building UR - https://mdpi.com/books/pdfview/book/1253 ER -