TY - BOOK AU - Marrs, Adam||Shirley, Peter||Wald, Ingo TI - Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX KW - Computer Graphics;Real-Time Rendering;Ray Tracing;Path Tracing;GPU;DirectX Raytracing;Vulkan Ray Tracing;BVH and Acceleration Structures;Rasterization;Game development;Open Access UR - https://library.oapen.org/bitstream/20.500.12657/50334/1/9781484271858.pdf ER -