Internet and Mobile Phone Addiction. Health and Educational Effects

Lopez-Fernandez, Olatz

Internet and Mobile Phone Addiction. Health and Educational Effects


English[eng]


phubbing||CERM||smartphone||technological addictions||CERI||mobile phone use||gambling||teenagers||behavioural addictions||video-game addiction||review||suppression||gaming disorder||generalised versus specific problem Internet uses||young children||Internet Use Disorder||measurement invariance||immersion||latent profile analysis||adolescents||emotional regulation||deep approach to learning||Behavioral Inhibition System/Behavioral Activation System (BIS/BAS)||comorbid psychopathology||adolescence||smartphone use||gender||self-control||internet gaming disorder||personality traits||expectancies||prevalence||screen addiction||surface approach to learning||Internet-use disorder||expectations||early childhood education||stress||smartphone addiction||convergent design||mobile phone addiction||Symptom Checklist-90-Revised (SCL-90-R)||mobile phone (or smartphone) use||comorbidity||Diagnostic and Statistical Manual for Mental Disorders (DSM-5)||focus group||emergent bilinguals||psychometric testing||approaches to learning||problematic Internet use||social networking||commuting||mixed methods research||interpersonal relationships||Internet gaming disorder||self-efficacy||Brief Self-Control Scale (BSCS)||Internet literacy||parenting||Dickman Impulsivity Inventory-Short Version (DII)||well-being||problematic smartphone use||coping strategies||addiction||anxiety||cognitive distortion||fear of missing out (FOMO)||impulsivity||survey||propensity score||game device usage pattern||hostility||young people||cognitive reappraisal||Internet addiction||university students||epidemiology||problematic social media use (PSMU)||personality||behavioral addictions||China||cultural differences||problematic mobile phone use||mobile phone dependence||interpersonal relations||social media||online social network||Problematic Mobile Phone Use Questionnaire||Internet Gaming Disorder||IGD||intergenerational language transmission||internet addiction||Problematic Mobile Phone Use||pathological video-game use||serial mediation||depression||time